Pricing

Three tiers. Priced for indie studios.

Pick a tier by concurrent builds, monitored players, and the SLA you want when a regression lands. Every plan ships console monitoring on PSN, Xbox, and Switch.

Starter

$500/ month

A small live title, watched end to end.

  • Up to 200 build-hours monitored / month
  • Single-region crash clustering
  • Next-business-day response SLA
  • Console monitoring on PSN, Xbox, and Switch
Most chosen

Studio

$1,200/ month

Multi-title indie studio with daily builds shipping.

  • Up to 800 build-hours monitored / month
  • Deep crash clustering across all regions
  • Same-day response SLA
  • Console monitoring on PSN, Xbox, and Switch

Pro

$2,000/ month

Large indie back-catalogue with hotfixes year-round.

  • Unlimited build-hours monitored
  • Full crash-cluster depth + regression history
  • 4-hour response SLA
  • Console monitoring + dedicated QA channel

Compare every capability

What each tier ships.

Capability
Starter
Studio
Recommended
Pro
Sweep cadenceHow often the watcher walks your live sessions
WeeklyDailyContinuous
Platforms coveredMirrors the "Console monitoring on PSN, Xbox, and Switch" tier-card bullet
PSN, Xbox, SwitchPSN, Xbox, SwitchPSN, Xbox, Switch
Concurrent buildsIn-flight builds the watcher keeps warm at once
1310
Monthly bug-ticket quotaBug-investigation tickets the team opens on your behalf each month — values pin to the build-hour tier-card bullets
200800Unlimited
Repro-step exportAI flags and names — your team owns the call
Certified console supportOfficially certified integration per console — same on every tier today
Response SLAMirrors the response-SLA tier-card bullet
Next business daySame day4-hour
Dedicated support channel
Email · business hoursEmail · extendedDedicated QA channel

Not sure which tier fits?

Talk to the founder.

If you're between tiers, porting to a console we haven't listed, or want to scope a multi-build rollout before you commit — drop a note and we'll size it together. No sales pipeline, just a direct reply.